Your first game

You know the tiles, the calls, winning, and furiten. This last lesson zooms out: how single hands chain into a full game, who deals next, and what happens when nobody wins. After this page you can sit down at a real table and follow everything from the first deal to the final count.

Game length: tonpuusen and hanchan

Hands are grouped into rounds named after winds. In the East round, each player takes a turn as dealer — East 1 through East 4 — then the South round does the same. Two standard lengths:

The current hand is named round wind plus dealer number: “South 3” means the South round with the third player dealing. When you hear “all last” — the final hand, South 4 in a hanchan — expect everyone to start playing the standings, not just their tiles.

Dealer rotation: who keeps the deal

The dealer is the player seated East. Dealing is worth wanting: a dealer's win scores half again more than the same hand from anyone else (the score table has both columns). The deal moves by three rules:

Honba: the repeat counter

Every dealer repeat and every drawn hand adds one honba , marked by a 100-point stick the dealer sets out on the table. Each honba makes the next winning hand worth 300 points more: on ron the discarder pays the extra 300, on tsumo each opponent adds 100. When a non-dealer finally wins, the counters clear. Three sticks on the table means the pot has quietly grown by 900 — worth a glance before you decide how hard to push.

When nobody wins: ryuukyoku and the noten penalty

If the live wall runs out before anyone wins, the hand ends in an exhaustive draw, ryuukyoku . Everyone reveals whether they are tenpai — one tile from a complete hand — or noten , anything further away. Then the noten players pay the tenpai players 3,000 points total, split evenly:

TenpaiNotenPayment
1 player3 players1,000 each → the tenpai player collects 3,000
2 players2 players1,500 each → each tenpai player collects 1,500
3 players1 player3,000 → each tenpai player collects 1,000
All four, or noneNo payments
Mahjong hand: 2 of characters, 3 of characters, 4 of characters — 5 of characters, 6 of characters, 7 of characters — 4 of circles, 5 of circles, 6 of circles — 9 of circles, 9 of circles — 6 of bamboo, 7 of bamboo
The check at a draw: this hand waits on 5s or 8s, so it is tenpai and collects. One tile short is all it takes.

This noten penalty is why late-game riichi tables get busy: with three or four turns left, players push toward any tenpai at all, yaku or not, just to be on the receiving end.

Abortive draws (rare — and ruleset-dependent)

Standard Japanese rules (and the major online clients) end a hand early with a redeal in a few rare situations. The most common are:

Two more exist in the same family: all four players discarding the same wind on the first uninterrupted go-around, and three players declaring ron on one tile. Note the flip side: WRC and EMA tournament rules use no abortive draws at all — the hand simply plays out. If you never see one in your first fifty games, that's normal.

Going below zero

Busting ends the game — usually

A very common rule, worth confirming before you start: if any player's score drops below zero, the game ends immediately. Japanese players call it dobon (or tobi). It is common in clubs and online, but not universal — WRC-style tournament play continues into negative scores.

The final count

When the last hand ends, raw points become final results. Most Japanese rules start each player at 25,000 points; some tournament rulesets use 30,000. Scores are then measured against a target and adjusted with rank bonuses called uma , so finishing order matters more than the raw totals suggest. You don't need any of this arithmetic at the table — keep score honestly during play, and the scoring section has tools and tables for everything else.

Next: that's the whole how-to-play course. From here, two study tracks: the yaku library, starting with riichi, tanyao, and yakuhai, and the scoring section, so the points changing hands start making sense. When a term slips your mind, the glossary has it.